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Brava, Celes: Shared Narrative Elements in Video Games and Opera as a Framework for Game Appreciation

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dc.contributor.advisor Nam, Sang
dc.contributor.author Greenberg, Daniel
dc.creator Greenberg, Daniel
dc.date 2017-04-27
dc.date.accessioned 2017-12-21T20:23:54Z
dc.date.available 2017-12-21T20:23:54Z
dc.identifier doi:10.13021/G8F694
dc.identifier.uri https://hdl.handle.net/1920/10874
dc.description.abstract This thesis takes a critical eye to the 1994 title Final Fantasy VI, and in particular, its famous opera scene. Using examples from prior works of opera, the scene is deconstructed in full, and its various literary elements are compared to those in traditional operas, to find points of congruence. These intersections serve as touch-points to begin framing intersections of appreciation between the two media, and aid in defining the toolkit one would need for engaging in game appreciation.
dc.language.iso en en_US
dc.subject video games en_US
dc.subject transmediation en_US
dc.subject appreciation en_US
dc.subject opera en_US
dc.subject narrative en_US
dc.title Brava, Celes: Shared Narrative Elements in Video Games and Opera as a Framework for Game Appreciation en_US
dc.type Thesis en_US
thesis.degree.name Master of Arts in Computer Game Design en_US
thesis.degree.level Master's en_US
thesis.degree.discipline Computer Game Design en_US
thesis.degree.grantor George Mason University en_US


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