Between Two Worlds: A Rhetorical Analytical Framework for Tabletop Roleplaying Games

dc.contributor.advisorEyman, Douglas
dc.contributor.authorBennert, Richard D
dc.creatorBennett, Richard D
dc.date2018-04-26
dc.date.accessioned2018-07-02T13:36:15Z
dc.date.available2018-07-02T13:36:15Z
dc.description.abstractThis thesis explores the role of rule systems in the rhetorical creation of meaning in Tabletop Roleplaying Games (TRPGs). It posits a new analytical framework, fusing Burke’s Dramatistic Pentad with Bogost’s Procedural Rhetoric within a variation on Gary Alan Fine’s Frame Analysis of the TRPG play session. Five selected TRPGs are examined through close reading, observation of play, and talk-aloud protocols, focused on the creation of TRPG characters. The framework demonstrates how rule systems serve as a symbolic bridge between the player and the character, and how the selection of symbols shapes and alters player exigencies and character outcomes.
dc.identifier.urihttps://hdl.handle.net/1920/11037
dc.identifier.urihttps://doi.org/10.13021/MARS/5423
dc.language.isoen
dc.subjectRhetoric
dc.subjectTabletop role-playing games
dc.subjectFrame analysis
dc.subjectDramatism
dc.subjectProcedural rhetoric
dc.titleBetween Two Worlds: A Rhetorical Analytical Framework for Tabletop Roleplaying Games
dc.typeThesis
thesis.degree.disciplineEnglish
thesis.degree.grantorGeorge Mason University
thesis.degree.levelMaster's
thesis.degree.nameMaster of Arts in English

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