Brava, Celes: Shared Narrative Elements in Video Games and Opera as a Framework for Game Appreciation

dc.contributor.advisorNam, Sang
dc.contributor.authorGreenberg, Daniel
dc.creatorGreenberg, Daniel
dc.date2017-04-27
dc.date.accessioned2017-12-21T20:23:54Z
dc.date.available2017-12-21T20:23:54Z
dc.description.abstractThis thesis takes a critical eye to the 1994 title Final Fantasy VI, and in particular, its famous opera scene. Using examples from prior works of opera, the scene is deconstructed in full, and its various literary elements are compared to those in traditional operas, to find points of congruence. These intersections serve as touch-points to begin framing intersections of appreciation between the two media, and aid in defining the toolkit one would need for engaging in game appreciation.
dc.identifierdoi:10.13021/G8F694
dc.identifier.urihttps://hdl.handle.net/1920/10874
dc.language.isoen
dc.subjectVideo games
dc.subjectTransmediation
dc.subjectAppreciation
dc.subjectOpera
dc.subjectNarrative
dc.titleBrava, Celes: Shared Narrative Elements in Video Games and Opera as a Framework for Game Appreciation
dc.typeThesis
thesis.degree.disciplineComputer Game Design
thesis.degree.grantorGeorge Mason University
thesis.degree.levelMaster's
thesis.degree.nameMaster of Arts in Computer Game Design

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