Incorporating Human Drivers into SUMO
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Modani, Aarti
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Abstract
Multiple large-scale traffic simulators have been developed to represent and analyze the con- sequences of real-life traffic scenarios. These tools can be used to understand the complexity of urban traffic situations and should be used to evaluate human behavior in driver-centered simulations. Most driving simulators fail to incorporate both aspects in one model or tool. The objective of my research is to enable realistic 3-dimensional (3D) driver centric within large scale realistic traffic simulators. In order to do so, I integrated the Simulation of Urban Mobility (SUMO) simulator with the Unity 3D game engine to provide a human driver with simulated realistic traffic on chosen roads. I used the TraCI protocol to communicate between the SUMO simulator and the Unity gaming engine. The implementation of the simulation and future lines of work is presented in the thesis.
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Keywords
SUMO, TraCI, Simulation, Unity