Cioffi-Revilla, ClaudioSelke, Karl David2018-10-222018-10-222017https://hdl.handle.net/1920/11281The objective of this study is to advance a wargaming approach to computational international relations (IR). Wargaming has a long tradition of artfully balancing between realism and human playability. Those same techniques can be incorporated into computational IR models. A wargaming approach affords both greater resolution in the operational environment and emulation of human decision-making, which provides a significant alternative to past computational IR models of international conflict. As a demonstration of this approach, I developed two simulations: Basic and Enhanced RealLand.197 pagesenCopyright 2017 Karl David SelkeInternational relationsComputer scienceComputationalConflict-theoryInternational relationsRealist TheorySimulationWargamingRealLand: A Wargaming Approach to Computational International RelationsDissertation